_flonut
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-16-0 | 36.00% | 55-90-4 | 38.26% |
Totals
Logs | 15 |
Wins-Losses-Ties | 5-10-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 33-56-4 |
Round winrate | 37.63% |
Kills | 94 |
Deaths | 314 |
Assists | 99 |
Time played | 6:17:13 |
Damage | 36,654 |
Damage taken | 69,784 |
Heals received | 20,932 |
Airshots | 0 |
Medkit score | 286 |
Healing from medkits | 6,315 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 11,668 |
Capture points captured | 85 |
Intelligences captured | 0 |
Übers | 3 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 7.5 |
Deaths per 30 minutes | 25.0 |
Assists per 30 minutes | 7.9 |
Damage per minute | 97 |
Damage taken per minute | 185 |
Heals received per minute | 55 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 22.7 |
Healing from medkits per minute | 16.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 31 |
Übers per 30 minutes | 0.2 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 57 | 200 | 111 | 4.5 | 15.9 | 8.8 |
Soldiers | 63 | 200 | 134 | 5.0 | 15.9 | 10.7 |
Pyros | 0 | 1 | 1 | 0.0 | 0.1 | 0.1 |
Demos | 27 | 105 | 51 | 2.1 | 8.4 | 4.1 |
Heavies | 0 | 2 | 0 | 0.0 | 0.2 | 0.0 |
Engineers | 2 | 2 | 4 | 0.2 | 0.2 | 0.3 |
Medics | 16 | 7 | 33 | 1.3 | 0.6 | 2.6 |
Snipers | 4 | 15 | 4 | 0.3 | 1.2 | 0.3 |
Spies | 2 | 4 | 2 | 0.2 | 0.3 | 0.2 |