sjsBeat
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-3-1 | 65.00% | 27-17-0 | 61.36% |
Totals
Logs | 10 |
Wins-Losses-Ties | 6-3-1 |
Winrate | 65.00% |
Rounds Won-Lost-Tied | 27-17-0 |
Round winrate | 61.36% |
Kills | 208 |
Deaths | 166 |
Assists | 121 |
Time played | 4:08:51 |
Damage | 54,771 |
Damage taken | 51,468 |
Heals received | 29,343 |
Airshots | 0 |
Medkit score | 196 |
Healing from medkits | 5,306 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 26,531 |
Capture points captured | 67 |
Intelligences captured | 0 |
Übers | 8 |
Drops | 2 |
Advantages lost | 4 |
Deaths after über | 0 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 25.1 |
Deaths per 30 minutes | 20.0 |
Assists per 30 minutes | 14.6 |
Damage per minute | 220 |
Damage taken per minute | 207 |
Heals received per minute | 118 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 23.6 |
Healing from medkits per minute | 21.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 107 |
Übers per 30 minutes | 1.0 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.5 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 87 | 70 | 140 | 10.5 | 8.4 | 16.9 |
Soldiers | 50 | 55 | 84 | 6.0 | 6.6 | 10.1 |
Pyros | 2 | 2 | 3 | 0.2 | 0.2 | 0.4 |
Demos | 36 | 33 | 53 | 4.3 | 4.0 | 6.4 |
Heavies | 1 | 1 | 2 | 0.1 | 0.1 | 0.2 |
Engineers | 3 | 0 | 4 | 0.4 | 0.0 | 0.5 |
Medics | 25 | 2 | 37 | 3.0 | 0.2 | 4.5 |
Snipers | 2 | 1 | 3 | 0.2 | 0.1 | 0.4 |
Spies | 2 | 2 | 3 | 0.2 | 0.2 | 0.4 |