time traveling deek balls
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 9-4-0 | 69.23% | 21-10-0 | 67.74% |
Totals
| Logs | 8 |
| Wins-Losses-Ties | 6-2-0 |
| Winrate | 75.00% |
| Rounds Won-Lost-Tied | 12-5-0 |
| Round winrate | 70.59% |
| Kills | 82 |
| Deaths | 137 |
| Assists | 102 |
| Time played | 2:31:37 |
| Damage | 21,142 |
| Damage taken | 40,467 |
| Heals received | 3,425 |
| Airshots | 7 |
| Medkit score | 68 |
| Healing from medkits | 1,684 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 90,587 |
| Capture points captured | 14 |
| Intelligences captured | 14 |
| Übers | 34 |
| Drops | 6 |
| Advantages lost | 7 |
| Deaths after über | 9 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 16.2 |
| Deaths per 30 minutes | 27.1 |
| Assists per 30 minutes | 20.2 |
| Damage per minute | 139 |
| Damage taken per minute | 267 |
| Heals received per minute | 23 |
| Airshots per 30 minutes | 1.4 |
| Medkit score per 30 minutes | 13.5 |
| Healing from medkits per minute | 11.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.8 |
| Intelligences captured per 30 minutes | 2.8 |
| Healing per minute | 597 |
| Übers per 30 minutes | 6.7 |
| Drops per 30 minutes | 1.2 |
| Advantages lost per 30 minutes | 1.4 |
| Deaths after über per 30 minutes | 1.8 |
| Deaths before über per 30 minutes | 0.6 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 4 | 16 | 29 | 0.8 | 3.2 | 5.7 |
| Soldiers | 61 | 91 | 97 | 12.1 | 18.0 | 19.2 |
| Pyros | 2 | 15 | 21 | 0.4 | 3.0 | 4.2 |
| Demos | 6 | 26 | 15 | 1.2 | 5.1 | 3.0 |
| Heavies | 6 | 14 | 35 | 1.2 | 2.8 | 6.9 |
| Engineers | 7 | 7 | 18 | 1.4 | 1.4 | 3.6 |
| Medics | 2 | 0 | 18 | 0.4 | 0.0 | 3.6 |
| Snipers | 6 | 10 | 10 | 1.2 | 2.0 | 2.0 |
| Spies | 7 | 18 | 34 | 1.4 | 3.6 | 6.7 |