guac
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 167-195-47 | 46.58% | 849-895-34 | 48.71% |
Totals
| Logs | 384 |
| Wins-Losses-Ties | 162-177-45 |
| Winrate | 48.05% |
| Rounds Won-Lost-Tied | 779-782-32 |
| Round winrate | 49.91% |
| Kills | 5,219 |
| Deaths | 5,298 |
| Assists | 2,727 |
| Time played | 138:59:03 |
| Damage | 2,078,622 |
| Damage taken | 2,222,546 |
| Heals received | 2,003,851 |
| Airshots | 277 |
| Medkit score | 9,201 |
| Healing from medkits | 298,810 |
| Backstabs | 5 |
| Headshots | 0 |
| Headshot kills | 11 |
| Sentry score | 0 |
| Healing | 42,903 |
| Capture points captured | 1,427 |
| Intelligences captured | 0 |
| Übers | 11 |
| Drops | 4 |
| Advantages lost | 3 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.8 |
| Deaths per 30 minutes | 19.1 |
| Assists per 30 minutes | 9.8 |
| Damage per minute | 249 |
| Damage taken per minute | 267 |
| Heals received per minute | 240 |
| Airshots per 30 minutes | 1.0 |
| Medkit score per 30 minutes | 33.1 |
| Healing from medkits per minute | 35.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 5 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,662 | 2,418 | 2,490 | 6.0 | 8.7 | 9.0 |
| Soldiers | 2,356 | 1,871 | 3,518 | 8.5 | 6.7 | 12.7 |
| Pyros | 53 | 41 | 85 | 0.2 | 0.1 | 0.3 |
| Demos | 714 | 1,101 | 1,187 | 2.6 | 4.0 | 4.3 |
| Heavies | 69 | 89 | 127 | 0.2 | 0.3 | 0.5 |
| Engineers | 37 | 46 | 53 | 0.1 | 0.2 | 0.2 |
| Medics | 606 | 52 | 882 | 2.2 | 0.2 | 3.2 |
| Snipers | 133 | 205 | 180 | 0.5 | 0.7 | 0.6 |
| Spies | 45 | 23 | 64 | 0.2 | 0.1 | 0.2 |