Nick
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-16-0 | 38.46% | 58-84-3 | 41.03% |
Totals
| Logs | 16 |
| Wins-Losses-Ties | 5-11-0 |
| Winrate | 31.25% |
| Rounds Won-Lost-Tied | 31-56-3 |
| Round winrate | 36.11% |
| Kills | 19 |
| Deaths | 223 |
| Assists | 178 |
| Time played | 5:54:01 |
| Damage | 8,895 |
| Damage taken | 76,364 |
| Heals received | 4,068 |
| Airshots | 0 |
| Medkit score | 97 |
| Healing from medkits | 2,987 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 275,447 |
| Capture points captured | 60 |
| Intelligences captured | 0 |
| Übers | 89 |
| Drops | 23 |
| Advantages lost | 17 |
| Deaths after über | 33 |
| Deaths before über | 4 |
Averages
| Kills per 30 minutes | 1.6 |
| Deaths per 30 minutes | 18.9 |
| Assists per 30 minutes | 15.1 |
| Damage per minute | 25 |
| Damage taken per minute | 216 |
| Heals received per minute | 11 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 8.2 |
| Healing from medkits per minute | 8.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 778 |
| Übers per 30 minutes | 7.5 |
| Drops per 30 minutes | 1.9 |
| Advantages lost per 30 minutes | 1.4 |
| Deaths after über per 30 minutes | 2.8 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 3 | 100 | 80 | 0.3 | 8.5 | 6.8 |
| Soldiers | 8 | 127 | 97 | 0.7 | 10.8 | 8.2 |
| Pyros | 1 | 2 | 12 | 0.1 | 0.2 | 1.0 |
| Demos | 4 | 55 | 46 | 0.3 | 4.7 | 3.9 |
| Heavies | 4 | 5 | 22 | 0.3 | 0.4 | 1.9 |
| Engineers | 2 | 2 | 9 | 0.2 | 0.2 | 0.8 |
| Medics | 0 | 4 | 14 | 0.0 | 0.3 | 1.2 |
| Snipers | 0 | 34 | 12 | 0.0 | 2.9 | 1.0 |
| Spies | 2 | 16 | 26 | 0.2 | 1.4 | 2.2 |