Sub=VX9=
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-1-1 | 25.00% | 3-4-0 | 42.86% |
Totals
| Logs | 2 |
| Wins-Losses-Ties | 0-1-1 |
| Winrate | 25.00% |
| Rounds Won-Lost-Tied | 3-4-0 |
| Round winrate | 42.86% |
| Kills | 21 |
| Deaths | 125 |
| Assists | 128 |
| Time played | 2:03:55 |
| Damage | 0 |
| Damage taken | 0 |
| Heals received | 0 |
| Airshots | 0 |
| Medkit score | 0 |
| Healing from medkits | 0 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 4 |
| Intelligences captured | 0 |
| Übers | 22 |
| Drops | 9 |
| Advantages lost | 0 |
| Deaths after über | 8 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 5.1 |
| Deaths per 30 minutes | 30.3 |
| Assists per 30 minutes | 31.0 |
| Damage per minute | 0 |
| Damage taken per minute | 0 |
| Heals received per minute | 0 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 0.0 |
| Healing from medkits per minute | 0.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 5.3 |
| Drops per 30 minutes | 2.2 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 1.9 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 0 | 5 | 6 | 0.0 | 1.2 | 1.5 |
| Soldiers | 1 | 10 | 22 | 0.2 | 2.4 | 5.3 |
| Pyros | 7 | 28 | 39 | 1.7 | 6.8 | 9.4 |
| Demos | 1 | 3 | 1 | 0.2 | 0.7 | 0.2 |
| Heavies | 1 | 47 | 40 | 0.2 | 11.4 | 9.7 |
| Engineers | 2 | 13 | 10 | 0.5 | 3.1 | 2.4 |
| Medics | 2 | 2 | 12 | 0.5 | 0.5 | 2.9 |
| Snipers | 3 | 10 | 11 | 0.7 | 2.4 | 2.7 |
| Spies | 4 | 5 | 8 | 1.0 | 1.2 | 1.9 |