
DJ ASS EATER
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-5-0 | 28.57% | 4-15-0 | 21.05% |
Totals
Logs | 4 |
Wins-Losses-Ties | 1-3-0 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 2-9-0 |
Round winrate | 18.18% |
Kills | 17 |
Deaths | 73 |
Assists | 29 |
Time played | 1:21:01 |
Damage | 5,623 |
Damage taken | 24,119 |
Heals received | 6,443 |
Airshots | 0 |
Medkit score | 21 |
Healing from medkits | 644 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 14,852 |
Capture points captured | 11 |
Intelligences captured | 0 |
Übers | 6 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 6.3 |
Deaths per 30 minutes | 27.0 |
Assists per 30 minutes | 10.7 |
Damage per minute | 69 |
Damage taken per minute | 298 |
Heals received per minute | 80 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 7.8 |
Healing from medkits per minute | 7.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 183 |
Übers per 30 minutes | 2.2 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.4 |
Deaths after über per 30 minutes | 0.4 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 3 | 13 | 9 | 1.1 | 4.8 | 3.3 |
Soldiers | 8 | 18 | 12 | 3.0 | 6.7 | 4.4 |
Pyros | 5 | 4 | 13 | 1.9 | 1.5 | 4.8 |
Demos | 1 | 15 | 3 | 0.4 | 5.6 | 1.1 |
Heavies | 2 | 13 | 5 | 0.7 | 4.8 | 1.9 |
Engineers | 1 | 13 | 7 | 0.4 | 4.8 | 2.6 |
Medics | 0 | 3 | 9 | 0.0 | 1.1 | 3.3 |
Snipers | 1 | 30 | 2 | 0.4 | 11.1 | 0.7 |
Spies | 6 | 17 | 17 | 2.2 | 6.3 | 6.3 |