Let's dance
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-3-1 | 41.67% | 7-8-0 | 46.67% |
Totals
Logs | 6 |
Wins-Losses-Ties | 2-3-1 |
Winrate | 41.67% |
Rounds Won-Lost-Tied | 7-8-0 |
Round winrate | 46.67% |
Kills | 2 |
Deaths | 51 |
Assists | 90 |
Time played | 2:31:32 |
Damage | 1,370 |
Damage taken | 18,968 |
Heals received | 2,121 |
Airshots | 1 |
Medkit score | 58 |
Healing from medkits | 1,549 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 108,250 |
Capture points captured | 5 |
Intelligences captured | 0 |
Übers | 49 |
Drops | 5 |
Advantages lost | 14 |
Deaths after über | 17 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 0.4 |
Deaths per 30 minutes | 10.1 |
Assists per 30 minutes | 17.8 |
Damage per minute | 9 |
Damage taken per minute | 125 |
Heals received per minute | 14 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 11.5 |
Healing from medkits per minute | 10.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 714 |
Übers per 30 minutes | 9.7 |
Drops per 30 minutes | 1.0 |
Advantages lost per 30 minutes | 2.8 |
Deaths after über per 30 minutes | 3.4 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1 | 23 | 22 | 0.2 | 4.6 | 4.4 |
Soldiers | 0 | 9 | 13 | 0.0 | 1.8 | 2.6 |
Pyros | 0 | 1 | 8 | 0.0 | 0.2 | 1.6 |
Demos | 0 | 4 | 8 | 0.0 | 0.8 | 1.6 |
Heavies | 0 | 2 | 17 | 0.0 | 0.4 | 3.4 |
Engineers | 0 | 1 | 6 | 0.0 | 0.2 | 1.2 |
Medics | 1 | 1 | 10 | 0.2 | 0.2 | 2.0 |
Snipers | 0 | 3 | 3 | 0.0 | 0.6 | 0.6 |
Spies | 0 | 7 | 5 | 0.0 | 1.4 | 1.0 |