Let's dance
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-3-1 | 61.11% | 11-8-0 | 57.89% |
Totals
Logs | 9 |
Wins-Losses-Ties | 5-3-1 |
Winrate | 61.11% |
Rounds Won-Lost-Tied | 11-8-0 |
Round winrate | 57.89% |
Kills | 9 |
Deaths | 79 |
Assists | 135 |
Time played | 3:27:03 |
Damage | 3,966 |
Damage taken | 29,116 |
Heals received | 4,032 |
Airshots | 1 |
Medkit score | 90 |
Healing from medkits | 2,044 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 151,689 |
Capture points captured | 8 |
Intelligences captured | 0 |
Übers | 61 |
Drops | 6 |
Advantages lost | 14 |
Deaths after über | 21 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 1.3 |
Deaths per 30 minutes | 11.4 |
Assists per 30 minutes | 19.6 |
Damage per minute | 19 |
Damage taken per minute | 141 |
Heals received per minute | 19 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 13.0 |
Healing from medkits per minute | 9.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 733 |
Übers per 30 minutes | 8.8 |
Drops per 30 minutes | 0.9 |
Advantages lost per 30 minutes | 2.0 |
Deaths after über per 30 minutes | 3.0 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 27 | 27 | 0.3 | 3.9 | 3.9 |
Soldiers | 0 | 14 | 19 | 0.0 | 2.0 | 2.8 |
Pyros | 1 | 3 | 17 | 0.1 | 0.4 | 2.5 |
Demos | 2 | 9 | 14 | 0.3 | 1.3 | 2.0 |
Heavies | 0 | 4 | 28 | 0.0 | 0.6 | 4.1 |
Engineers | 0 | 3 | 8 | 0.0 | 0.4 | 1.2 |
Medics | 2 | 1 | 15 | 0.3 | 0.1 | 2.2 |
Snipers | 1 | 5 | 5 | 0.1 | 0.7 | 0.7 |
Spies | 1 | 8 | 11 | 0.1 | 1.2 | 1.6 |