dan
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-2-0 | 60.00% | 10-7-1 | 58.33% |
Totals
Logs | 5 |
Wins-Losses-Ties | 3-2-0 |
Winrate | 60.00% |
Rounds Won-Lost-Tied | 10-7-1 |
Round winrate | 58.33% |
Kills | 43 |
Deaths | 43 |
Assists | 19 |
Time played | 1:06:54 |
Damage | 19,735 |
Damage taken | 17,637 |
Heals received | 9,327 |
Airshots | 0 |
Medkit score | 102 |
Healing from medkits | 3,391 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 10 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.3 |
Deaths per 30 minutes | 19.3 |
Assists per 30 minutes | 8.5 |
Damage per minute | 295 |
Damage taken per minute | 264 |
Heals received per minute | 139 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 45.7 |
Healing from medkits per minute | 50.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 10 | 18 | 14 | 4.5 | 8.1 | 6.3 |
Soldiers | 19 | 23 | 29 | 8.5 | 10.3 | 13.0 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 7 | 2 | 11 | 3.1 | 0.9 | 4.9 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 1 | 0 | 1 | 0.4 | 0.0 | 0.4 |
Medics | 5 | 0 | 6 | 2.2 | 0.0 | 2.7 |
Snipers | 1 | 0 | 1 | 0.4 | 0.0 | 0.4 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |