
LXST
W-L-T | Winrate | Round W-L-T | Round Winrate |
22-19-0 | 53.66% | 39-40-1 | 49.38% |
Totals
Logs | 37 |
Wins-Losses-Ties | 20-17-0 |
Winrate | 54.05% |
Rounds Won-Lost-Tied | 35-32-1 |
Round winrate | 52.21% |
Kills | 172 |
Deaths | 200 |
Assists | 159 |
Time played | 9:32:44 |
Damage | 63,419 |
Damage taken | 68,314 |
Heals received | 46,372 |
Airshots | 0 |
Medkit score | 174 |
Healing from medkits | 4,102 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 2,244 |
Capture points captured | 58 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 9.0 |
Deaths per 30 minutes | 10.5 |
Assists per 30 minutes | 8.3 |
Damage per minute | 111 |
Damage taken per minute | 119 |
Heals received per minute | 81 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 9.1 |
Healing from medkits per minute | 7.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 4 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 50 | 22 | 84 | 2.6 | 1.2 | 4.4 |
Soldiers | 40 | 38 | 74 | 2.1 | 2.0 | 3.9 |
Pyros | 20 | 23 | 43 | 1.0 | 1.2 | 2.3 |
Demos | 24 | 50 | 58 | 1.3 | 2.6 | 3.0 |
Heavies | 6 | 10 | 18 | 0.3 | 0.5 | 0.9 |
Engineers | 10 | 7 | 27 | 0.5 | 0.4 | 1.4 |
Medics | 5 | 1 | 10 | 0.3 | 0.1 | 0.5 |
Snipers | 2 | 31 | 6 | 0.1 | 1.6 | 0.3 |
Spies | 48 | 56 | 77 | 2.5 | 2.9 | 4.0 |