push1
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 27-55-0 | 32.93% | 56-153-0 | 26.79% |
Totals
| Logs | 73 |
| Wins-Losses-Ties | 26-47-0 |
| Winrate | 35.62% |
| Rounds Won-Lost-Tied | 53-121-0 |
| Round winrate | 30.46% |
| Kills | 270 |
| Deaths | 741 |
| Assists | 592 |
| Time played | 23:01:20 |
| Damage | 90,109 |
| Damage taken | 314,733 |
| Heals received | 143,034 |
| Airshots | 2 |
| Medkit score | 545 |
| Healing from medkits | 15,745 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 582,170 |
| Capture points captured | 100 |
| Intelligences captured | 0 |
| Übers | 205 |
| Drops | 27 |
| Advantages lost | 53 |
| Deaths after über | 62 |
| Deaths before über | 9 |
Averages
| Kills per 30 minutes | 5.9 |
| Deaths per 30 minutes | 16.1 |
| Assists per 30 minutes | 12.9 |
| Damage per minute | 65 |
| Damage taken per minute | 228 |
| Heals received per minute | 104 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 11.8 |
| Healing from medkits per minute | 11.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 421 |
| Übers per 30 minutes | 4.5 |
| Drops per 30 minutes | 0.6 |
| Advantages lost per 30 minutes | 1.2 |
| Deaths after über per 30 minutes | 1.3 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 23 | 100 | 128 | 0.5 | 2.2 | 2.8 |
| Soldiers | 36 | 130 | 138 | 0.8 | 2.8 | 3.0 |
| Pyros | 23 | 44 | 104 | 0.5 | 1.0 | 2.3 |
| Demos | 22 | 154 | 95 | 0.5 | 3.3 | 2.1 |
| Heavies | 25 | 98 | 99 | 0.5 | 2.1 | 2.2 |
| Engineers | 31 | 40 | 85 | 0.7 | 0.9 | 1.8 |
| Medics | 13 | 1 | 48 | 0.3 | 0.0 | 1.0 |
| Snipers | 12 | 151 | 38 | 0.3 | 3.3 | 0.8 |
| Spies | 110 | 110 | 256 | 2.4 | 2.4 | 5.6 |