standing desk frags incoming
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 37-70-4 | 35.14% | 159-254-7 | 38.69% |
Totals
| Logs | 102 |
| Wins-Losses-Ties | 36-63-3 |
| Winrate | 36.76% |
| Rounds Won-Lost-Tied | 150-222-7 |
| Round winrate | 40.50% |
| Kills | 1,118 |
| Deaths | 1,470 |
| Assists | 853 |
| Time played | 33:19:43 |
| Damage | 358,493 |
| Damage taken | 478,521 |
| Heals received | 217,717 |
| Airshots | 48 |
| Medkit score | 1,037 |
| Healing from medkits | 31,502 |
| Backstabs | 3 |
| Headshots | 0 |
| Headshot kills | 5 |
| Sentry score | 0 |
| Healing | 603,923 |
| Capture points captured | 420 |
| Intelligences captured | 4 |
| Übers | 235 |
| Drops | 26 |
| Advantages lost | 35 |
| Deaths after über | 85 |
| Deaths before über | 8 |
Averages
| Kills per 30 minutes | 16.8 |
| Deaths per 30 minutes | 22.1 |
| Assists per 30 minutes | 12.8 |
| Damage per minute | 179 |
| Damage taken per minute | 239 |
| Heals received per minute | 109 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 15.6 |
| Healing from medkits per minute | 15.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.3 |
| Intelligences captured per 30 minutes | 0.1 |
| Healing per minute | 302 |
| Übers per 30 minutes | 3.5 |
| Drops per 30 minutes | 0.4 |
| Advantages lost per 30 minutes | 0.5 |
| Deaths after über per 30 minutes | 1.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 172 | 396 | 400 | 2.6 | 5.9 | 6.0 |
| Soldiers | 643 | 811 | 1,051 | 9.6 | 12.2 | 15.8 |
| Pyros | 21 | 40 | 40 | 0.3 | 0.6 | 0.6 |
| Demos | 124 | 251 | 232 | 1.9 | 3.8 | 3.5 |
| Heavies | 10 | 18 | 24 | 0.2 | 0.3 | 0.4 |
| Engineers | 12 | 14 | 19 | 0.2 | 0.2 | 0.3 |
| Medics | 157 | 26 | 273 | 2.4 | 0.4 | 4.1 |
| Snipers | 29 | 44 | 41 | 0.4 | 0.7 | 0.6 |
| Spies | 19 | 11 | 29 | 0.3 | 0.2 | 0.4 |