heavy rock lifter
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 33-43-8 | 44.05% | 169-207-2 | 44.97% |
Totals
| Logs | 80 |
| Wins-Losses-Ties | 32-40-8 |
| Winrate | 45.00% |
| Rounds Won-Lost-Tied | 166-196-2 |
| Round winrate | 45.88% |
| Kills | 1,083 |
| Deaths | 1,109 |
| Assists | 628 |
| Time played | 30:19:38 |
| Damage | 332,297 |
| Damage taken | 380,894 |
| Heals received | 356,768 |
| Airshots | 0 |
| Medkit score | 476 |
| Healing from medkits | 12,024 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 29,315 |
| Capture points captured | 481 |
| Intelligences captured | 0 |
| Übers | 12 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 4 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 17.9 |
| Deaths per 30 minutes | 18.3 |
| Assists per 30 minutes | 10.4 |
| Damage per minute | 183 |
| Damage taken per minute | 209 |
| Heals received per minute | 196 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 7.8 |
| Healing from medkits per minute | 6.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 16 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 310 | 411 | 519 | 5.1 | 6.8 | 8.6 |
| Soldiers | 523 | 420 | 802 | 8.6 | 6.9 | 13.2 |
| Pyros | 10 | 5 | 16 | 0.2 | 0.1 | 0.3 |
| Demos | 170 | 281 | 266 | 2.8 | 4.6 | 4.4 |
| Heavies | 16 | 17 | 23 | 0.3 | 0.3 | 0.4 |
| Engineers | 4 | 11 | 5 | 0.1 | 0.2 | 0.1 |
| Medics | 62 | 11 | 114 | 1.0 | 0.2 | 1.9 |
| Snipers | 10 | 19 | 20 | 0.2 | 0.3 | 0.3 |
| Spies | 15 | 1 | 21 | 0.2 | 0.0 | 0.3 |