Anarchy
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-9-0 | 10.00% | 3-12-0 | 20.00% |
Totals
| Logs | 6 |
| Wins-Losses-Ties | 1-5-0 |
| Winrate | 16.67% |
| Rounds Won-Lost-Tied | 3-8-0 |
| Round winrate | 27.27% |
| Kills | 51 |
| Deaths | 92 |
| Assists | 28 |
| Time played | 1:50:23 |
| Damage | 31,041 |
| Damage taken | 31,298 |
| Heals received | 11,193 |
| Airshots | 4 |
| Medkit score | 133 |
| Healing from medkits | 4,853 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 7 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.9 |
| Deaths per 30 minutes | 25.0 |
| Assists per 30 minutes | 7.6 |
| Damage per minute | 281 |
| Damage taken per minute | 284 |
| Heals received per minute | 101 |
| Airshots per 30 minutes | 1.1 |
| Medkit score per 30 minutes | 36.1 |
| Healing from medkits per minute | 44.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 12 | 22 | 17 | 3.3 | 6.0 | 4.6 |
| Soldiers | 17 | 19 | 20 | 4.6 | 5.2 | 5.4 |
| Pyros | 2 | 12 | 9 | 0.5 | 3.3 | 2.4 |
| Demos | 9 | 36 | 14 | 2.4 | 9.8 | 3.8 |
| Heavies | 0 | 33 | 8 | 0.0 | 9.0 | 2.2 |
| Engineers | 6 | 3 | 12 | 1.6 | 0.8 | 3.3 |
| Medics | 6 | 0 | 11 | 1.6 | 0.0 | 3.0 |
| Snipers | 4 | 18 | 6 | 1.1 | 4.9 | 1.6 |
| Spies | 25 | 6 | 29 | 6.8 | 1.6 | 7.9 |