JSX
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 54-120-16 | 32.63% | 342-607-20 | 36.33% |
Totals
| Logs | 121 |
| Wins-Losses-Ties | 34-77-10 |
| Winrate | 32.23% |
| Rounds Won-Lost-Tied | 219-390-16 |
| Round winrate | 36.32% |
| Kills | 1,125 |
| Deaths | 1,843 |
| Assists | 744 |
| Time played | 44:39:12 |
| Damage | 401,735 |
| Damage taken | 719,923 |
| Heals received | 303,302 |
| Airshots | 122 |
| Medkit score | 2,132 |
| Healing from medkits | 73,847 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 468,368 |
| Capture points captured | 372 |
| Intelligences captured | 0 |
| Übers | 193 |
| Drops | 17 |
| Advantages lost | 30 |
| Deaths after über | 55 |
| Deaths before über | 10 |
Averages
| Kills per 30 minutes | 12.6 |
| Deaths per 30 minutes | 20.6 |
| Assists per 30 minutes | 8.3 |
| Damage per minute | 150 |
| Damage taken per minute | 269 |
| Heals received per minute | 113 |
| Airshots per 30 minutes | 1.4 |
| Medkit score per 30 minutes | 23.9 |
| Healing from medkits per minute | 27.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 175 |
| Übers per 30 minutes | 2.2 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 559 | 843 | 904 | 6.3 | 9.4 | 10.1 |
| Soldiers | 565 | 931 | 973 | 6.3 | 10.4 | 10.9 |
| Pyros | 65 | 63 | 120 | 0.7 | 0.7 | 1.3 |
| Demos | 258 | 602 | 437 | 2.9 | 6.7 | 4.9 |
| Heavies | 60 | 124 | 103 | 0.7 | 1.4 | 1.2 |
| Engineers | 39 | 48 | 58 | 0.4 | 0.5 | 0.6 |
| Medics | 126 | 43 | 202 | 1.4 | 0.5 | 2.3 |
| Snipers | 81 | 193 | 109 | 0.9 | 2.2 | 1.2 |
| Spies | 52 | 89 | 78 | 0.6 | 1.0 | 0.9 |