Lex
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 56-49-13 | 52.97% | 276-280-14 | 49.65% |
Totals
| Logs | 82 |
| Wins-Losses-Ties | 41-32-9 |
| Winrate | 55.49% |
| Rounds Won-Lost-Tied | 205-194-13 |
| Round winrate | 51.33% |
| Kills | 1,093 |
| Deaths | 1,109 |
| Assists | 420 |
| Time played | 30:13:23 |
| Damage | 436,375 |
| Damage taken | 412,373 |
| Heals received | 301,164 |
| Airshots | 101 |
| Medkit score | 2,530 |
| Healing from medkits | 86,446 |
| Backstabs | 4 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 8,078 |
| Capture points captured | 339 |
| Intelligences captured | 0 |
| Übers | 2 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.1 |
| Deaths per 30 minutes | 18.3 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 241 |
| Damage taken per minute | 227 |
| Heals received per minute | 166 |
| Airshots per 30 minutes | 1.7 |
| Medkit score per 30 minutes | 41.9 |
| Healing from medkits per minute | 47.7 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 4 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 532 | 553 | 693 | 8.8 | 9.1 | 11.5 |
| Soldiers | 527 | 634 | 741 | 8.7 | 10.5 | 12.3 |
| Pyros | 20 | 18 | 28 | 0.3 | 0.3 | 0.5 |
| Demos | 236 | 245 | 346 | 3.9 | 4.1 | 5.7 |
| Heavies | 28 | 40 | 39 | 0.5 | 0.7 | 0.6 |
| Engineers | 12 | 17 | 16 | 0.2 | 0.3 | 0.3 |
| Medics | 149 | 37 | 226 | 2.5 | 0.6 | 3.7 |
| Snipers | 62 | 56 | 73 | 1.0 | 0.9 | 1.2 |
| Spies | 18 | 41 | 26 | 0.3 | 0.7 | 0.4 |