mars
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-10-1 | 19.23% | 6-22-0 | 21.43% |
Totals
Logs | 10 |
Wins-Losses-Ties | 2-8-0 |
Winrate | 20.00% |
Rounds Won-Lost-Tied | 3-12-0 |
Round winrate | 20.00% |
Kills | 139 |
Deaths | 118 |
Assists | 16 |
Time played | 2:30:13 |
Damage | 48,753 |
Damage taken | 30,147 |
Heals received | 6,579 |
Airshots | 0 |
Medkit score | 37 |
Healing from medkits | 988 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 83 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 6 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 27.8 |
Deaths per 30 minutes | 23.6 |
Assists per 30 minutes | 3.2 |
Damage per minute | 325 |
Damage taken per minute | 201 |
Heals received per minute | 44 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 7.4 |
Healing from medkits per minute | 6.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 16.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 19 | 28 | 19 | 3.8 | 5.6 | 3.8 |
Soldiers | 12 | 32 | 20 | 2.4 | 6.4 | 4.0 |
Pyros | 9 | 7 | 11 | 1.8 | 1.4 | 2.2 |
Demos | 26 | 5 | 27 | 5.2 | 1.0 | 5.4 |
Heavies | 22 | 1 | 25 | 4.4 | 0.2 | 5.0 |
Engineers | 26 | 10 | 27 | 5.2 | 2.0 | 5.4 |
Medics | 11 | 0 | 11 | 2.2 | 0.0 | 2.2 |
Snipers | 41 | 55 | 45 | 8.2 | 11.0 | 9.0 |
Spies | 24 | 42 | 32 | 4.8 | 8.4 | 6.4 |