
infill development
W-L-T | Winrate | Round W-L-T | Round Winrate |
1007-1266-178 | 44.72% | 4952-5759-375 | 46.36% |
Totals
Logs | 1990 |
Wins-Losses-Ties | 821-1027-142 |
Winrate | 44.82% |
Rounds Won-Lost-Tied | 3806-4366-335 |
Round winrate | 46.71% |
Kills | 31,814 |
Deaths | 31,563 |
Assists | 14,090 |
Time played | 690:10:15 |
Damage | 10,171,915 |
Damage taken | 10,465,330 |
Heals received | 5,767,707 |
Airshots | 852 |
Medkit score | 36,385 |
Healing from medkits | 1,135,673 |
Backstabs | 84 |
Headshots | 0 |
Headshot kills | 2,103 |
Sentry score | 0 |
Healing | 1,948,919 |
Capture points captured | 8,220 |
Intelligences captured | 111 |
Übers | 702 |
Drops | 80 |
Advantages lost | 30 |
Deaths after über | 212 |
Deaths before über | 29 |
Averages
Kills per 30 minutes | 23.0 |
Deaths per 30 minutes | 22.9 |
Assists per 30 minutes | 10.2 |
Damage per minute | 246 |
Damage taken per minute | 253 |
Heals received per minute | 139 |
Airshots per 30 minutes | 0.6 |
Medkit score per 30 minutes | 26.4 |
Healing from medkits per minute | 27.4 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.0 |
Intelligences captured per 30 minutes | 0.1 |
Healing per minute | 47 |
Übers per 30 minutes | 0.5 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 10,908 | 13,389 | 15,756 | 7.9 | 9.7 | 11.4 |
Soldiers | 13,397 | 13,193 | 19,559 | 9.7 | 9.6 | 14.2 |
Pyros | 1,431 | 808 | 2,024 | 1.0 | 0.6 | 1.5 |
Demos | 5,626 | 6,469 | 8,100 | 4.1 | 4.7 | 5.9 |
Heavies | 1,598 | 1,251 | 2,425 | 1.2 | 0.9 | 1.8 |
Engineers | 984 | 745 | 1,333 | 0.7 | 0.5 | 1.0 |
Medics | 3,745 | 500 | 5,171 | 2.7 | 0.4 | 3.7 |
Snipers | 1,611 | 2,844 | 2,083 | 1.2 | 2.1 | 1.5 |
Spies | 1,473 | 1,429 | 2,061 | 1.1 | 1.0 | 1.5 |