
Funk
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-5-0 | 0.00% | 7-29-0 | 19.44% |
Totals
Logs | 4 |
Wins-Losses-Ties | 0-4-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 5-19-0 |
Round winrate | 20.83% |
Kills | 44 |
Deaths | 73 |
Assists | 35 |
Time played | 1:22:24 |
Damage | 14,100 |
Damage taken | 19,823 |
Heals received | 9,974 |
Airshots | 0 |
Medkit score | 46 |
Healing from medkits | 1,198 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 25 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.0 |
Deaths per 30 minutes | 26.6 |
Assists per 30 minutes | 12.7 |
Damage per minute | 171 |
Damage taken per minute | 241 |
Heals received per minute | 121 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.7 |
Healing from medkits per minute | 14.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 9.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 12 | 41 | 22 | 4.4 | 14.9 | 8.0 |
Soldiers | 22 | 37 | 47 | 8.0 | 13.5 | 17.1 |
Pyros | 0 | 0 | 4 | 0.0 | 0.0 | 1.5 |
Demos | 9 | 28 | 14 | 3.3 | 10.2 | 5.1 |
Heavies | 1 | 0 | 2 | 0.4 | 0.0 | 0.7 |
Engineers | 3 | 1 | 3 | 1.1 | 0.4 | 1.1 |
Medics | 11 | 1 | 16 | 4.0 | 0.4 | 5.8 |
Snipers | 1 | 0 | 1 | 0.4 | 0.0 | 0.4 |
Spies | 5 | 2 | 9 | 1.8 | 0.7 | 3.3 |