ONNO
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 128-112-19 | 53.09% | 575-541-97 | 51.40% |
Totals
| Logs | 249 |
| Wins-Losses-Ties | 126-104-19 |
| Winrate | 54.42% |
| Rounds Won-Lost-Tied | 550-492-95 |
| Round winrate | 52.55% |
| Kills | 4,227 |
| Deaths | 2,623 |
| Assists | 1,636 |
| Time played | 88:59:00 |
| Damage | 1,716,680 |
| Damage taken | 1,453,366 |
| Heals received | 1,585,916 |
| Airshots | 217 |
| Medkit score | 4,804 |
| Healing from medkits | 156,591 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 87,271 |
| Capture points captured | 764 |
| Intelligences captured | 0 |
| Übers | 32 |
| Drops | 6 |
| Advantages lost | 6 |
| Deaths after über | 7 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 23.8 |
| Deaths per 30 minutes | 14.7 |
| Assists per 30 minutes | 9.2 |
| Damage per minute | 322 |
| Damage taken per minute | 272 |
| Heals received per minute | 297 |
| Airshots per 30 minutes | 1.2 |
| Medkit score per 30 minutes | 27.0 |
| Healing from medkits per minute | 29.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 16 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,360 | 1,095 | 1,857 | 7.6 | 6.2 | 10.4 |
| Soldiers | 1,803 | 1,040 | 2,433 | 10.1 | 5.8 | 13.7 |
| Pyros | 19 | 15 | 31 | 0.1 | 0.1 | 0.2 |
| Demos | 669 | 498 | 981 | 3.8 | 2.8 | 5.5 |
| Heavies | 66 | 29 | 110 | 0.4 | 0.2 | 0.6 |
| Engineers | 48 | 11 | 63 | 0.3 | 0.1 | 0.4 |
| Medics | 424 | 25 | 649 | 2.4 | 0.1 | 3.6 |
| Snipers | 48 | 53 | 54 | 0.3 | 0.3 | 0.3 |
| Spies | 24 | 14 | 28 | 0.1 | 0.1 | 0.2 |