Among Friends
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 79-132-18 | 38.43% | 375-557-1 | 40.25% |
Totals
| Logs | 219 |
| Wins-Losses-Ties | 75-126-18 |
| Winrate | 38.36% |
| Rounds Won-Lost-Tied | 357-526-1 |
| Round winrate | 40.44% |
| Kills | 3,457 |
| Deaths | 2,719 |
| Assists | 1,593 |
| Time played | 82:27:16 |
| Damage | 963,289 |
| Damage taken | 875,145 |
| Heals received | 799,298 |
| Airshots | 18 |
| Medkit score | 4,066 |
| Healing from medkits | 111,345 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 289,085 |
| Capture points captured | 891 |
| Intelligences captured | 0 |
| Übers | 95 |
| Drops | 14 |
| Advantages lost | 17 |
| Deaths after über | 23 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.0 |
| Deaths per 30 minutes | 16.5 |
| Assists per 30 minutes | 9.7 |
| Damage per minute | 195 |
| Damage taken per minute | 177 |
| Heals received per minute | 162 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 24.7 |
| Healing from medkits per minute | 22.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 58 |
| Übers per 30 minutes | 0.6 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,037 | 1,101 | 1,539 | 6.3 | 6.7 | 9.3 |
| Soldiers | 1,681 | 1,033 | 2,429 | 10.2 | 6.3 | 14.7 |
| Pyros | 34 | 14 | 45 | 0.2 | 0.1 | 0.3 |
| Demos | 505 | 539 | 728 | 3.1 | 3.3 | 4.4 |
| Heavies | 25 | 36 | 46 | 0.2 | 0.2 | 0.3 |
| Engineers | 9 | 19 | 13 | 0.1 | 0.1 | 0.1 |
| Medics | 258 | 41 | 381 | 1.6 | 0.2 | 2.3 |
| Snipers | 55 | 41 | 66 | 0.3 | 0.2 | 0.4 |
| Spies | 12 | 9 | 28 | 0.1 | 0.1 | 0.2 |