☆Gun and Go☆™
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-9-2 | 50.00% | 25-23-0 | 52.08% |
Totals
Logs | 19 |
Wins-Losses-Ties | 9-8-2 |
Winrate | 52.63% |
Rounds Won-Lost-Tied | 22-19-0 |
Round winrate | 53.66% |
Kills | 386 |
Deaths | 293 |
Assists | 104 |
Time played | 5:57:05 |
Damage | 120,593 |
Damage taken | 81,195 |
Heals received | 22,404 |
Airshots | 1 |
Medkit score | 431 |
Healing from medkits | 13,548 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 18 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 15 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 32.4 |
Deaths per 30 minutes | 24.6 |
Assists per 30 minutes | 8.7 |
Damage per minute | 338 |
Damage taken per minute | 227 |
Heals received per minute | 63 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 36.2 |
Healing from medkits per minute | 37.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 64 | 53 | 78 | 5.4 | 4.5 | 6.6 |
Soldiers | 64 | 51 | 81 | 5.4 | 4.3 | 6.8 |
Pyros | 36 | 40 | 51 | 3.0 | 3.4 | 4.3 |
Demos | 49 | 63 | 59 | 4.1 | 5.3 | 5.0 |
Heavies | 49 | 38 | 68 | 4.1 | 3.2 | 5.7 |
Engineers | 52 | 25 | 61 | 4.4 | 2.1 | 5.1 |
Medics | 29 | 5 | 40 | 2.4 | 0.4 | 3.4 |
Snipers | 46 | 22 | 64 | 3.9 | 1.8 | 5.4 |
Spies | 27 | 14 | 39 | 2.3 | 1.2 | 3.3 |