Charles
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 17-54-6 | 25.97% | 121-251-26 | 33.67% |
Totals
| Logs | 42 |
| Wins-Losses-Ties | 10-29-3 |
| Winrate | 27.38% |
| Rounds Won-Lost-Tied | 68-130-14 |
| Round winrate | 35.38% |
| Kills | 307 |
| Deaths | 619 |
| Assists | 303 |
| Time played | 15:58:54 |
| Damage | 107,780 |
| Damage taken | 175,223 |
| Heals received | 95,061 |
| Airshots | 0 |
| Medkit score | 768 |
| Healing from medkits | 18,558 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 63,015 |
| Capture points captured | 243 |
| Intelligences captured | 0 |
| Übers | 26 |
| Drops | 3 |
| Advantages lost | 0 |
| Deaths after über | 9 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 9.6 |
| Deaths per 30 minutes | 19.4 |
| Assists per 30 minutes | 9.5 |
| Damage per minute | 112 |
| Damage taken per minute | 183 |
| Heals received per minute | 99 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 24.0 |
| Healing from medkits per minute | 19.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 66 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 196 | 384 | 369 | 6.1 | 12.0 | 11.5 |
| Soldiers | 215 | 480 | 432 | 6.7 | 15.0 | 13.5 |
| Pyros | 2 | 10 | 4 | 0.1 | 0.3 | 0.1 |
| Demos | 76 | 236 | 187 | 2.4 | 7.4 | 5.9 |
| Heavies | 0 | 0 | 4 | 0.0 | 0.0 | 0.1 |
| Engineers | 4 | 6 | 4 | 0.1 | 0.2 | 0.1 |
| Medics | 54 | 18 | 98 | 1.7 | 0.6 | 3.1 |
| Snipers | 32 | 37 | 44 | 1.0 | 1.2 | 1.4 |
| Spies | 6 | 4 | 12 | 0.2 | 0.1 | 0.4 |