SuperMarioRaymond1
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 29-41-1 | 41.55% | 74-89-2 | 45.45% |
Totals
| Logs | 71 |
| Wins-Losses-Ties | 29-41-1 |
| Winrate | 41.55% |
| Rounds Won-Lost-Tied | 74-89-2 |
| Round winrate | 45.45% |
| Kills | 601 |
| Deaths | 1,299 |
| Assists | 402 |
| Time played | 21:22:13 |
| Damage | 254,365 |
| Damage taken | 392,642 |
| Heals received | 136,274 |
| Airshots | 0 |
| Medkit score | 532 |
| Healing from medkits | 17,996 |
| Backstabs | 28 |
| Headshots | 0 |
| Headshot kills | 27 |
| Sentry score | 0 |
| Healing | 117,732 |
| Capture points captured | 163 |
| Intelligences captured | 0 |
| Übers | 114 |
| Drops | 28 |
| Advantages lost | 9 |
| Deaths after über | 24 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 14.1 |
| Deaths per 30 minutes | 30.4 |
| Assists per 30 minutes | 9.4 |
| Damage per minute | 198 |
| Damage taken per minute | 306 |
| Heals received per minute | 106 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.4 |
| Healing from medkits per minute | 14.0 |
| Backstabs per 30 minutes | 0.7 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.6 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 92 |
| Übers per 30 minutes | 2.7 |
| Drops per 30 minutes | 0.7 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 101 | 206 | 161 | 2.4 | 4.8 | 3.8 |
| Soldiers | 91 | 233 | 161 | 2.1 | 5.5 | 3.8 |
| Pyros | 72 | 140 | 119 | 1.7 | 3.3 | 2.8 |
| Demos | 75 | 211 | 137 | 1.8 | 4.9 | 3.2 |
| Heavies | 40 | 130 | 90 | 0.9 | 3.0 | 2.1 |
| Engineers | 40 | 71 | 65 | 0.9 | 1.7 | 1.5 |
| Medics | 62 | 15 | 96 | 1.5 | 0.4 | 2.2 |
| Snipers | 51 | 174 | 82 | 1.2 | 4.1 | 1.9 |
| Spies | 69 | 106 | 92 | 1.6 | 2.5 | 2.2 |