IGS
W-L-T | Winrate | Round W-L-T | Round Winrate |
10-11-3 | 47.92% | 26-24-2 | 51.92% |
Totals
Logs | 20 |
Wins-Losses-Ties | 7-11-2 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 18-21-1 |
Round winrate | 46.25% |
Kills | 121 |
Deaths | 208 |
Assists | 191 |
Time played | 6:49:22 |
Damage | 38,454 |
Damage taken | 89,764 |
Heals received | 47,599 |
Airshots | 11 |
Medkit score | 136 |
Healing from medkits | 4,301 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 132,289 |
Capture points captured | 55 |
Intelligences captured | 0 |
Übers | 57 |
Drops | 6 |
Advantages lost | 7 |
Deaths after über | 7 |
Deaths before über | 3 |
Averages
Kills per 30 minutes | 8.9 |
Deaths per 30 minutes | 15.2 |
Assists per 30 minutes | 14.0 |
Damage per minute | 94 |
Damage taken per minute | 219 |
Heals received per minute | 116 |
Airshots per 30 minutes | 0.8 |
Medkit score per 30 minutes | 10.0 |
Healing from medkits per minute | 10.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 323 |
Übers per 30 minutes | 4.2 |
Drops per 30 minutes | 0.4 |
Advantages lost per 30 minutes | 0.5 |
Deaths after über per 30 minutes | 0.5 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 9 | 9 | 32 | 0.7 | 0.7 | 2.3 |
Soldiers | 31 | 89 | 99 | 2.3 | 6.5 | 7.3 |
Pyros | 7 | 7 | 30 | 0.5 | 0.5 | 2.2 |
Demos | 7 | 39 | 29 | 0.5 | 2.9 | 2.1 |
Heavies | 3 | 14 | 34 | 0.2 | 1.0 | 2.5 |
Engineers | 5 | 1 | 11 | 0.4 | 0.1 | 0.8 |
Medics | 20 | 17 | 59 | 1.5 | 1.2 | 4.3 |
Snipers | 1 | 22 | 11 | 0.1 | 1.6 | 0.8 |
Spies | 40 | 21 | 69 | 2.9 | 1.5 | 5.1 |