GoodFishMan
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-3-1 | 50.00% | 9-10-0 | 47.37% |
Totals
Logs | 7 |
Wins-Losses-Ties | 3-3-1 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 9-10-0 |
Round winrate | 47.37% |
Kills | 48 |
Deaths | 81 |
Assists | 17 |
Time played | 1:46:57 |
Damage | 23,042 |
Damage taken | 32,176 |
Heals received | 20,656 |
Airshots | 0 |
Medkit score | 30 |
Healing from medkits | 1,004 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 22 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.5 |
Deaths per 30 minutes | 22.7 |
Assists per 30 minutes | 4.8 |
Damage per minute | 215 |
Damage taken per minute | 301 |
Heals received per minute | 193 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 8.4 |
Healing from medkits per minute | 9.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 4 | 8 | 8 | 1.1 | 2.2 | 2.2 |
Soldiers | 5 | 9 | 11 | 1.4 | 2.5 | 3.1 |
Pyros | 6 | 12 | 6 | 1.7 | 3.4 | 1.7 |
Demos | 12 | 13 | 14 | 3.4 | 3.6 | 3.9 |
Heavies | 5 | 8 | 6 | 1.4 | 2.2 | 1.7 |
Engineers | 4 | 9 | 6 | 1.1 | 2.5 | 1.7 |
Medics | 2 | 1 | 4 | 0.6 | 0.3 | 1.1 |
Snipers | 5 | 7 | 5 | 1.4 | 2.0 | 1.4 |
Spies | 5 | 13 | 5 | 1.4 | 3.6 | 1.4 |