Who Needs Eco
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 34-46-3 | 42.77% | 128-178-21 | 42.35% |
Totals
| Logs | 75 |
| Wins-Losses-Ties | 29-43-3 |
| Winrate | 40.67% |
| Rounds Won-Lost-Tied | 96-146-20 |
| Round winrate | 40.46% |
| Kills | 1,032 |
| Deaths | 625 |
| Assists | 525 |
| Time played | 20:24:30 |
| Damage | 285,599 |
| Damage taken | 257,020 |
| Heals received | 278,351 |
| Airshots | 0 |
| Medkit score | 428 |
| Healing from medkits | 10,533 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 285 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 25.3 |
| Deaths per 30 minutes | 15.3 |
| Assists per 30 minutes | 12.9 |
| Damage per minute | 233 |
| Damage taken per minute | 210 |
| Heals received per minute | 227 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 10.5 |
| Healing from medkits per minute | 8.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 383 | 238 | 578 | 9.4 | 5.8 | 14.2 |
| Soldiers | 562 | 268 | 879 | 13.8 | 6.6 | 21.5 |
| Pyros | 7 | 4 | 9 | 0.2 | 0.1 | 0.2 |
| Demos | 237 | 241 | 333 | 5.8 | 5.9 | 8.2 |
| Heavies | 10 | 5 | 13 | 0.2 | 0.1 | 0.3 |
| Engineers | 2 | 4 | 2 | 0.0 | 0.1 | 0.0 |
| Medics | 115 | 8 | 168 | 2.8 | 0.2 | 4.1 |
| Snipers | 5 | 7 | 9 | 0.1 | 0.2 | 0.2 |
| Spies | 3 | 0 | 3 | 0.1 | 0.0 | 0.1 |