ris
W-L-T | Winrate | Round W-L-T | Round Winrate |
35-48-0 | 42.17% | 95-133-1 | 41.70% |
Totals
Logs | 50 |
Wins-Losses-Ties | 21-29-0 |
Winrate | 42.00% |
Rounds Won-Lost-Tied | 58-81-1 |
Round winrate | 41.79% |
Kills | 746 |
Deaths | 935 |
Assists | 262 |
Time played | 17:36:24 |
Damage | 261,059 |
Damage taken | 228,873 |
Heals received | 55,312 |
Airshots | 0 |
Medkit score | 486 |
Healing from medkits | 12,476 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 371 |
Sentry score | 0 |
Healing | 31,945 |
Capture points captured | 134 |
Intelligences captured | 0 |
Übers | 14 |
Drops | 1 |
Advantages lost | 4 |
Deaths after über | 0 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 21.2 |
Deaths per 30 minutes | 26.6 |
Assists per 30 minutes | 7.4 |
Damage per minute | 247 |
Damage taken per minute | 217 |
Heals received per minute | 52 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 13.8 |
Healing from medkits per minute | 11.8 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 10.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 30 |
Übers per 30 minutes | 0.4 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 128 | 296 | 215 | 3.6 | 8.4 | 6.1 |
Soldiers | 172 | 239 | 233 | 4.9 | 6.8 | 6.6 |
Pyros | 109 | 125 | 163 | 3.1 | 3.5 | 4.6 |
Demos | 143 | 219 | 201 | 4.1 | 6.2 | 5.7 |
Heavies | 125 | 103 | 173 | 3.5 | 2.9 | 4.9 |
Engineers | 78 | 45 | 108 | 2.2 | 1.3 | 3.1 |
Medics | 119 | 11 | 137 | 3.4 | 0.3 | 3.9 |
Snipers | 281 | 319 | 307 | 8.0 | 9.1 | 8.7 |
Spies | 99 | 171 | 148 | 2.8 | 4.9 | 4.2 |