144Hank
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 26-14-2 | 64.29% | 100-74-2 | 57.39% |
Totals
| Logs | 22 |
| Wins-Losses-Ties | 13-8-1 |
| Winrate | 61.36% |
| Rounds Won-Lost-Tied | 50-40-1 |
| Round winrate | 55.49% |
| Kills | 212 |
| Deaths | 270 |
| Assists | 141 |
| Time played | 7:30:53 |
| Damage | 91,689 |
| Damage taken | 106,590 |
| Heals received | 53,685 |
| Airshots | 8 |
| Medkit score | 379 |
| Healing from medkits | 13,096 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 29 |
| Sentry score | 0 |
| Healing | 69,633 |
| Capture points captured | 57 |
| Intelligences captured | 0 |
| Übers | 27 |
| Drops | 5 |
| Advantages lost | 4 |
| Deaths after über | 9 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 14.1 |
| Deaths per 30 minutes | 18.0 |
| Assists per 30 minutes | 9.4 |
| Damage per minute | 203 |
| Damage taken per minute | 236 |
| Heals received per minute | 119 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 25.2 |
| Healing from medkits per minute | 29.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.9 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 154 |
| Übers per 30 minutes | 1.8 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 55 | 105 | 86 | 3.7 | 7.0 | 5.7 |
| Soldiers | 82 | 103 | 122 | 5.5 | 6.9 | 8.1 |
| Pyros | 51 | 29 | 79 | 3.4 | 1.9 | 5.3 |
| Demos | 42 | 73 | 94 | 2.8 | 4.9 | 6.3 |
| Heavies | 48 | 37 | 95 | 3.2 | 2.5 | 6.3 |
| Engineers | 34 | 17 | 52 | 2.3 | 1.1 | 3.5 |
| Medics | 47 | 4 | 63 | 3.1 | 0.3 | 4.2 |
| Snipers | 28 | 61 | 40 | 1.9 | 4.1 | 2.7 |
| Spies | 31 | 74 | 57 | 2.1 | 4.9 | 3.8 |