Blind
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 6-21-0 | 22.22% | 28-79-6 | 27.43% |
Totals
| Logs | 15 |
| Wins-Losses-Ties | 3-12-0 |
| Winrate | 20.00% |
| Rounds Won-Lost-Tied | 14-45-4 |
| Round winrate | 25.40% |
| Kills | 121 |
| Deaths | 255 |
| Assists | 77 |
| Time played | 4:57:00 |
| Damage | 42,664 |
| Damage taken | 60,158 |
| Heals received | 14,785 |
| Airshots | 0 |
| Medkit score | 195 |
| Healing from medkits | 4,936 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 25,086 |
| Capture points captured | 23 |
| Intelligences captured | 0 |
| Übers | 7 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 3 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 12.2 |
| Deaths per 30 minutes | 25.8 |
| Assists per 30 minutes | 7.8 |
| Damage per minute | 144 |
| Damage taken per minute | 203 |
| Heals received per minute | 50 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 19.7 |
| Healing from medkits per minute | 16.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 84 |
| Übers per 30 minutes | 0.7 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 65 | 120 | 121 | 6.6 | 12.1 | 12.2 |
| Soldiers | 64 | 178 | 90 | 6.5 | 18.0 | 9.1 |
| Pyros | 3 | 6 | 4 | 0.3 | 0.6 | 0.4 |
| Demos | 28 | 96 | 48 | 2.8 | 9.7 | 4.8 |
| Heavies | 4 | 14 | 11 | 0.4 | 1.4 | 1.1 |
| Engineers | 5 | 7 | 5 | 0.5 | 0.7 | 0.5 |
| Medics | 30 | 3 | 53 | 3.0 | 0.3 | 5.4 |
| Snipers | 19 | 29 | 30 | 1.9 | 2.9 | 3.0 |
| Spies | 3 | 9 | 3 | 0.3 | 0.9 | 0.3 |