Factorial
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-4-0 | 63.64% | 16-7-0 | 69.57% |
Totals
Logs | 11 |
Wins-Losses-Ties | 7-4-0 |
Winrate | 63.64% |
Rounds Won-Lost-Tied | 16-7-0 |
Round winrate | 69.57% |
Kills | 183 |
Deaths | 145 |
Assists | 100 |
Time played | 3:29:58 |
Damage | 55,645 |
Damage taken | 62,209 |
Heals received | 39,984 |
Airshots | 1 |
Medkit score | 87 |
Healing from medkits | 2,709 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 23 |
Sentry score | 0 |
Healing | 14,593 |
Capture points captured | 25 |
Intelligences captured | 0 |
Übers | 8 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.1 |
Deaths per 30 minutes | 20.7 |
Assists per 30 minutes | 14.3 |
Damage per minute | 265 |
Damage taken per minute | 296 |
Heals received per minute | 190 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 12.4 |
Healing from medkits per minute | 12.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 3.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 70 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 27 | 17 | 36 | 3.9 | 2.4 | 5.1 |
Soldiers | 45 | 30 | 62 | 6.4 | 4.3 | 8.9 |
Pyros | 12 | 14 | 22 | 1.7 | 2.0 | 3.1 |
Demos | 11 | 25 | 23 | 1.6 | 3.6 | 3.3 |
Heavies | 3 | 15 | 9 | 0.4 | 2.1 | 1.3 |
Engineers | 9 | 12 | 14 | 1.3 | 1.7 | 2.0 |
Medics | 26 | 2 | 50 | 3.7 | 0.3 | 7.1 |
Snipers | 22 | 15 | 28 | 3.1 | 2.1 | 4.0 |
Spies | 28 | 15 | 39 | 4.0 | 2.1 | 5.6 |