much obliged
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-14-0 | 17.65% | 7-38-0 | 15.56% |
Totals
Logs | 13 |
Wins-Losses-Ties | 3-10-0 |
Winrate | 23.08% |
Rounds Won-Lost-Tied | 6-27-0 |
Round winrate | 18.18% |
Kills | 122 |
Deaths | 237 |
Assists | 72 |
Time played | 4:04:15 |
Damage | 47,202 |
Damage taken | 86,900 |
Heals received | 21,289 |
Airshots | 8 |
Medkit score | 224 |
Healing from medkits | 5,869 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 30,662 |
Capture points captured | 28 |
Intelligences captured | 0 |
Übers | 11 |
Drops | 2 |
Advantages lost | 1 |
Deaths after über | 5 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 15.0 |
Deaths per 30 minutes | 29.1 |
Assists per 30 minutes | 8.8 |
Damage per minute | 193 |
Damage taken per minute | 356 |
Heals received per minute | 87 |
Airshots per 30 minutes | 1.0 |
Medkit score per 30 minutes | 27.5 |
Healing from medkits per minute | 24.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 126 |
Übers per 30 minutes | 1.4 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.6 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 43 | 72 | 57 | 5.3 | 8.8 | 7.0 |
Soldiers | 24 | 44 | 40 | 2.9 | 5.4 | 4.9 |
Pyros | 22 | 24 | 31 | 2.7 | 2.9 | 3.8 |
Demos | 19 | 36 | 33 | 2.3 | 4.4 | 4.1 |
Heavies | 13 | 50 | 29 | 1.6 | 6.1 | 3.6 |
Engineers | 11 | 13 | 15 | 1.4 | 1.6 | 1.8 |
Medics | 5 | 3 | 9 | 0.6 | 0.4 | 1.1 |
Snipers | 8 | 31 | 18 | 1.0 | 3.8 | 2.2 |
Spies | 31 | 37 | 43 | 3.8 | 4.5 | 5.3 |