rg
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-16-2 | 32.00% | 31-58-4 | 35.48% |
Totals
| Logs | 16 |
| Wins-Losses-Ties | 4-11-1 |
| Winrate | 28.12% |
| Rounds Won-Lost-Tied | 18-39-4 |
| Round winrate | 32.79% |
| Kills | 124 |
| Deaths | 251 |
| Assists | 73 |
| Time played | 5:32:54 |
| Damage | 51,457 |
| Damage taken | 76,674 |
| Heals received | 34,995 |
| Airshots | 12 |
| Medkit score | 203 |
| Healing from medkits | 6,745 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 5,420 |
| Capture points captured | 27 |
| Intelligences captured | 0 |
| Übers | 3 |
| Drops | 0 |
| Advantages lost | 1 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 11.2 |
| Deaths per 30 minutes | 22.6 |
| Assists per 30 minutes | 6.6 |
| Damage per minute | 155 |
| Damage taken per minute | 230 |
| Heals received per minute | 105 |
| Airshots per 30 minutes | 1.1 |
| Medkit score per 30 minutes | 18.3 |
| Healing from medkits per minute | 20.3 |
| Backstabs per 30 minutes | 0.2 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 16 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 33 | 129 | 56 | 3.0 | 11.6 | 5.0 |
| Soldiers | 74 | 85 | 105 | 6.7 | 7.7 | 9.5 |
| Pyros | 10 | 6 | 24 | 0.9 | 0.5 | 2.2 |
| Demos | 20 | 92 | 37 | 1.8 | 8.3 | 3.3 |
| Heavies | 7 | 22 | 16 | 0.6 | 2.0 | 1.4 |
| Engineers | 9 | 19 | 14 | 0.8 | 1.7 | 1.3 |
| Medics | 25 | 6 | 36 | 2.3 | 0.5 | 3.2 |
| Snipers | 8 | 31 | 12 | 0.7 | 2.8 | 1.1 |
| Spies | 14 | 12 | 17 | 1.3 | 1.1 | 1.5 |