 
			Metsie
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 2-3-0 | 40.00% | 7-6-0 | 53.85% | 
Totals
| Logs | 5 | 
| Wins-Losses-Ties | 2-3-0 | 
| Winrate | 40.00% | 
| Rounds Won-Lost-Tied | 7-6-0 | 
| Round winrate | 53.85% | 
| Kills | 88 | 
| Deaths | 116 | 
| Assists | 36 | 
| Time played | 1:49:24 | 
| Damage | 21,410 | 
| Damage taken | 25,277 | 
| Heals received | 8,606 | 
| Airshots | 19 | 
| Medkit score | 56 | 
| Healing from medkits | 1,747 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 0 | 
| Sentry score | 0 | 
| Healing | 23,011 | 
| Capture points captured | 11 | 
| Intelligences captured | 21 | 
| Übers | 12 | 
| Drops | 2 | 
| Advantages lost | 4 | 
| Deaths after über | 2 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 24.1 | 
| Deaths per 30 minutes | 31.8 | 
| Assists per 30 minutes | 9.9 | 
| Damage per minute | 196 | 
| Damage taken per minute | 231 | 
| Heals received per minute | 79 | 
| Airshots per 30 minutes | 5.2 | 
| Medkit score per 30 minutes | 15.4 | 
| Healing from medkits per minute | 16.0 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.0 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 3.0 | 
| Intelligences captured per 30 minutes | 5.8 | 
| Healing per minute | 210 | 
| Übers per 30 minutes | 3.3 | 
| Drops per 30 minutes | 0.5 | 
| Advantages lost per 30 minutes | 1.1 | 
| Deaths after über per 30 minutes | 0.5 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 6 | 4 | 8 | 1.6 | 1.1 | 2.2 | 
| Soldiers | 60 | 71 | 66 | 16.5 | 19.5 | 18.1 | 
| Pyros | 4 | 4 | 9 | 1.1 | 1.1 | 2.5 | 
| Demos | 11 | 7 | 16 | 3.0 | 1.9 | 4.4 | 
| Heavies | 2 | 0 | 6 | 0.5 | 0.0 | 1.6 | 
| Engineers | 2 | 4 | 4 | 0.5 | 1.1 | 1.1 | 
| Medics | 3 | 0 | 6 | 0.8 | 0.0 | 1.6 | 
| Snipers | 0 | 5 | 0 | 0.0 | 1.4 | 0.0 | 
| Spies | 0 | 5 | 9 | 0.0 | 1.4 | 2.5 | 
 
		 
			 
			 
			 
			