Ownage
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 131-136-26 | 49.15% | 741-704-39 | 51.25% |
Totals
| Logs | 280 |
| Wins-Losses-Ties | 124-131-25 |
| Winrate | 48.75% |
| Rounds Won-Lost-Tied | 674-654-35 |
| Round winrate | 50.73% |
| Kills | 4,915 |
| Deaths | 4,030 |
| Assists | 1,780 |
| Time played | 106:01:15 |
| Damage | 1,424,015 |
| Damage taken | 1,372,868 |
| Heals received | 1,087,375 |
| Airshots | 216 |
| Medkit score | 6,465 |
| Healing from medkits | 197,613 |
| Backstabs | 17 |
| Headshots | 0 |
| Headshot kills | 170 |
| Sentry score | 0 |
| Healing | 258,919 |
| Capture points captured | 1,952 |
| Intelligences captured | 0 |
| Übers | 100 |
| Drops | 12 |
| Advantages lost | 2 |
| Deaths after über | 27 |
| Deaths before über | 5 |
Averages
| Kills per 30 minutes | 23.2 |
| Deaths per 30 minutes | 19.0 |
| Assists per 30 minutes | 8.4 |
| Damage per minute | 224 |
| Damage taken per minute | 216 |
| Heals received per minute | 171 |
| Airshots per 30 minutes | 1.0 |
| Medkit score per 30 minutes | 30.5 |
| Healing from medkits per minute | 31.1 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.8 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 41 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,476 | 1,730 | 2,009 | 7.0 | 8.2 | 9.5 |
| Soldiers | 2,292 | 1,460 | 3,149 | 10.8 | 6.9 | 14.9 |
| Pyros | 32 | 25 | 50 | 0.2 | 0.1 | 0.2 |
| Demos | 649 | 809 | 939 | 3.1 | 3.8 | 4.4 |
| Heavies | 36 | 48 | 69 | 0.2 | 0.2 | 0.3 |
| Engineers | 15 | 24 | 22 | 0.1 | 0.1 | 0.1 |
| Medics | 577 | 50 | 731 | 2.7 | 0.2 | 3.4 |
| Snipers | 125 | 83 | 135 | 0.6 | 0.4 | 0.6 |
| Spies | 43 | 21 | 60 | 0.2 | 0.1 | 0.3 |