te4R
W-L-T | Winrate | Round W-L-T | Round Winrate |
14-12-0 | 53.85% | 40-46-1 | 46.55% |
Totals
Logs | 17 |
Wins-Losses-Ties | 8-9-0 |
Winrate | 47.06% |
Rounds Won-Lost-Tied | 22-31-1 |
Round winrate | 41.67% |
Kills | 189 |
Deaths | 257 |
Assists | 92 |
Time played | 5:07:21 |
Damage | 71,124 |
Damage taken | 76,423 |
Heals received | 27,750 |
Airshots | 6 |
Medkit score | 271 |
Healing from medkits | 8,177 |
Backstabs | 29 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 21,779 |
Capture points captured | 40 |
Intelligences captured | 0 |
Übers | 10 |
Drops | 1 |
Advantages lost | 3 |
Deaths after über | 5 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 18.4 |
Deaths per 30 minutes | 25.1 |
Assists per 30 minutes | 9.0 |
Damage per minute | 231 |
Damage taken per minute | 249 |
Heals received per minute | 90 |
Airshots per 30 minutes | 0.6 |
Medkit score per 30 minutes | 26.5 |
Healing from medkits per minute | 26.6 |
Backstabs per 30 minutes | 2.8 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 71 |
Übers per 30 minutes | 1.0 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 0.5 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 43 | 81 | 74 | 4.2 | 7.9 | 7.2 |
Soldiers | 47 | 104 | 72 | 4.6 | 10.2 | 7.0 |
Pyros | 25 | 33 | 38 | 2.4 | 3.2 | 3.7 |
Demos | 44 | 57 | 70 | 4.3 | 5.6 | 6.8 |
Heavies | 27 | 54 | 37 | 2.6 | 5.3 | 3.6 |
Engineers | 27 | 39 | 38 | 2.6 | 3.8 | 3.7 |
Medics | 42 | 2 | 58 | 4.1 | 0.2 | 5.7 |
Snipers | 36 | 33 | 42 | 3.5 | 3.2 | 4.1 |
Spies | 24 | 18 | 29 | 2.3 | 1.8 | 2.8 |