DysfunctionJunction
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 106-82-2 | 56.32% | 216-159-0 | 57.60% |
Totals
| Logs | 185 |
| Wins-Losses-Ties | 102-81-2 |
| Winrate | 55.68% |
| Rounds Won-Lost-Tied | 197-150-0 |
| Round winrate | 56.77% |
| Kills | 2,212 |
| Deaths | 1,698 |
| Assists | 1,384 |
| Time played | 52:32:35 |
| Damage | 755,240 |
| Damage taken | 1,207,863 |
| Heals received | 828,637 |
| Airshots | 3 |
| Medkit score | 830 |
| Healing from medkits | 37,165 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 14 |
| Sentry score | 0 |
| Healing | 8,814 |
| Capture points captured | 325 |
| Intelligences captured | 0 |
| Übers | 2 |
| Drops | 0 |
| Advantages lost | 1 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.0 |
| Deaths per 30 minutes | 16.2 |
| Assists per 30 minutes | 13.2 |
| Damage per minute | 240 |
| Damage taken per minute | 383 |
| Heals received per minute | 263 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 7.9 |
| Healing from medkits per minute | 11.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 3 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 283 | 228 | 492 | 2.7 | 2.2 | 4.7 |
| Soldiers | 415 | 183 | 655 | 3.9 | 1.7 | 6.2 |
| Pyros | 331 | 91 | 501 | 3.1 | 0.9 | 4.8 |
| Demos | 225 | 288 | 411 | 2.1 | 2.7 | 3.9 |
| Heavies | 327 | 350 | 512 | 3.1 | 3.3 | 4.9 |
| Engineers | 161 | 49 | 288 | 1.5 | 0.5 | 2.7 |
| Medics | 55 | 8 | 138 | 0.5 | 0.1 | 1.3 |
| Snipers | 96 | 206 | 185 | 0.9 | 2.0 | 1.8 |
| Spies | 489 | 345 | 675 | 4.7 | 3.3 | 6.4 |