DysfunctionJunction
W-L-T | Winrate | Round W-L-T | Round Winrate |
106-82-2 | 56.32% | 216-159-0 | 57.60% |
Totals
Logs | 185 |
Wins-Losses-Ties | 102-81-2 |
Winrate | 55.68% |
Rounds Won-Lost-Tied | 197-150-0 |
Round winrate | 56.77% |
Kills | 2,212 |
Deaths | 1,698 |
Assists | 1,384 |
Time played | 52:32:35 |
Damage | 755,240 |
Damage taken | 1,207,863 |
Heals received | 828,637 |
Airshots | 3 |
Medkit score | 830 |
Healing from medkits | 37,165 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 14 |
Sentry score | 0 |
Healing | 8,814 |
Capture points captured | 325 |
Intelligences captured | 0 |
Übers | 2 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.0 |
Deaths per 30 minutes | 16.2 |
Assists per 30 minutes | 13.2 |
Damage per minute | 240 |
Damage taken per minute | 383 |
Heals received per minute | 263 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 7.9 |
Healing from medkits per minute | 11.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 3 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 283 | 228 | 492 | 2.7 | 2.2 | 4.7 |
Soldiers | 415 | 183 | 655 | 3.9 | 1.7 | 6.2 |
Pyros | 331 | 91 | 501 | 3.1 | 0.9 | 4.8 |
Demos | 225 | 288 | 411 | 2.1 | 2.7 | 3.9 |
Heavies | 327 | 350 | 512 | 3.1 | 3.3 | 4.9 |
Engineers | 161 | 49 | 288 | 1.5 | 0.5 | 2.7 |
Medics | 55 | 8 | 138 | 0.5 | 0.1 | 1.3 |
Snipers | 96 | 206 | 185 | 0.9 | 2.0 | 1.8 |
Spies | 489 | 345 | 675 | 4.7 | 3.3 | 6.4 |