Cosa nostra
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 35-28-0 | 55.56% | 122-123-5 | 49.80% |
Totals
| Logs | 33 |
| Wins-Losses-Ties | 18-15-0 |
| Winrate | 54.55% |
| Rounds Won-Lost-Tied | 63-65-3 |
| Round winrate | 49.24% |
| Kills | 299 |
| Deaths | 460 |
| Assists | 98 |
| Time played | 10:26:43 |
| Damage | 126,057 |
| Damage taken | 130,035 |
| Heals received | 68,935 |
| Airshots | 2 |
| Medkit score | 657 |
| Healing from medkits | 17,821 |
| Backstabs | 103 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 114 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 14.3 |
| Deaths per 30 minutes | 22.0 |
| Assists per 30 minutes | 4.7 |
| Damage per minute | 201 |
| Damage taken per minute | 207 |
| Heals received per minute | 110 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 31.4 |
| Healing from medkits per minute | 28.4 |
| Backstabs per 30 minutes | 4.9 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 62 | 223 | 113 | 3.0 | 10.7 | 5.4 |
| Soldiers | 125 | 268 | 172 | 6.0 | 12.8 | 8.2 |
| Pyros | 44 | 70 | 52 | 2.1 | 3.4 | 2.5 |
| Demos | 55 | 105 | 93 | 2.6 | 5.0 | 4.5 |
| Heavies | 84 | 57 | 88 | 4.0 | 2.7 | 4.2 |
| Engineers | 36 | 56 | 39 | 1.7 | 2.7 | 1.9 |
| Medics | 67 | 17 | 75 | 3.2 | 0.8 | 3.6 |
| Snipers | 59 | 39 | 69 | 2.8 | 1.9 | 3.3 |
| Spies | 24 | 30 | 27 | 1.1 | 1.4 | 1.3 |