Sike
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 14-16-0 | 46.67% | 36-38-0 | 48.65% |
Totals
| Logs | 19 |
| Wins-Losses-Ties | 9-10-0 |
| Winrate | 47.37% |
| Rounds Won-Lost-Tied | 24-24-0 |
| Round winrate | 50.00% |
| Kills | 308 |
| Deaths | 284 |
| Assists | 139 |
| Time played | 6:26:53 |
| Damage | 111,488 |
| Damage taken | 122,475 |
| Heals received | 54,380 |
| Airshots | 4 |
| Medkit score | 218 |
| Healing from medkits | 6,571 |
| Backstabs | 8 |
| Headshots | 0 |
| Headshot kills | 39 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 16 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 23.9 |
| Deaths per 30 minutes | 22.0 |
| Assists per 30 minutes | 10.8 |
| Damage per minute | 288 |
| Damage taken per minute | 317 |
| Heals received per minute | 141 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 16.9 |
| Healing from medkits per minute | 17.0 |
| Backstabs per 30 minutes | 0.6 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 3.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 66 | 50 | 102 | 5.1 | 3.9 | 7.9 |
| Soldiers | 73 | 52 | 107 | 5.7 | 4.0 | 8.3 |
| Pyros | 68 | 33 | 114 | 5.3 | 2.6 | 8.8 |
| Demos | 69 | 63 | 93 | 5.4 | 4.9 | 7.2 |
| Heavies | 52 | 45 | 86 | 4.0 | 3.5 | 6.7 |
| Engineers | 33 | 25 | 40 | 2.6 | 1.9 | 3.1 |
| Medics | 26 | 1 | 40 | 2.0 | 0.1 | 3.1 |
| Snipers | 46 | 86 | 49 | 3.6 | 6.7 | 3.8 |
| Spies | 60 | 75 | 92 | 4.7 | 5.8 | 7.1 |