Marjanaama
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-12-0 | 57.14% | 36-41-0 | 46.75% |
Totals
Logs | 16 |
Wins-Losses-Ties | 10-6-0 |
Winrate | 62.50% |
Rounds Won-Lost-Tied | 23-22-0 |
Round winrate | 51.11% |
Kills | 168 |
Deaths | 205 |
Assists | 175 |
Time played | 5:14:44 |
Damage | 67,841 |
Damage taken | 96,471 |
Heals received | 42,962 |
Airshots | 0 |
Medkit score | 176 |
Healing from medkits | 5,209 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 52 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.0 |
Deaths per 30 minutes | 19.5 |
Assists per 30 minutes | 16.7 |
Damage per minute | 216 |
Damage taken per minute | 307 |
Heals received per minute | 137 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.8 |
Healing from medkits per minute | 16.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 54 | 37 | 111 | 5.1 | 3.5 | 10.6 |
Soldiers | 44 | 23 | 91 | 4.2 | 2.2 | 8.7 |
Pyros | 34 | 23 | 81 | 3.2 | 2.2 | 7.7 |
Demos | 31 | 78 | 79 | 3.0 | 7.4 | 7.5 |
Heavies | 18 | 42 | 46 | 1.7 | 4.0 | 4.4 |
Engineers | 26 | 18 | 47 | 2.5 | 1.7 | 4.5 |
Medics | 17 | 2 | 35 | 1.6 | 0.2 | 3.3 |
Snipers | 4 | 81 | 10 | 0.4 | 7.7 | 1.0 |
Spies | 58 | 47 | 94 | 5.5 | 4.5 | 9.0 |