JIMBO (Gone for Good)

W-L-T Winrate Round W-L-T Round Winrate
348-560-76 39.23% 1794-2562-110 41.40%

Totals

Logs 828
Wins-Losses-Ties 287-479-62
Winrate 38.41%
Rounds Won-Lost-Tied 1429-2112-99
Round winrate 40.62%
Kills 11,757
Deaths 13,384
Assists 4,658
Time played 308:23:16
Damage 5,154,346
Damage taken 4,793,739
Heals received 3,101,262
Airshots 1,675
Medkit score 29,387
Healing from medkits 974,890
Backstabs 12
Headshots 0
Headshot kills 128
Sentry score 0
Healing 375,446
Capture points captured 2,408
Intelligences captured 80
Übers 141
Drops 14
Advantages lost 7
Deaths after über 48
Deaths before über 11

Averages

Kills per 30 minutes 19.1
Deaths per 30 minutes 21.7
Assists per 30 minutes 7.6
Damage per minute 279
Damage taken per minute 259
Heals received per minute 168
Airshots per 30 minutes 2.7
Medkit score per 30 minutes 47.6
Healing from medkits per minute 52.7
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.2
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 3.9
Intelligences captured per 30 minutes 0.1
Healing per minute 20
Übers per 30 minutes 0.2
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.1
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 3,812 5,147 5,239 6.2 8.3 8.5
Soldiers 4,862 6,027 6,892 7.9 9.8 11.2
Pyros 362 294 535 0.6 0.5 0.9
Demos 2,040 2,675 2,978 3.3 4.3 4.8
Heavies 259 331 471 0.4 0.5 0.8
Engineers 224 163 294 0.4 0.3 0.5
Medics 1,741 274 2,358 2.8 0.4 3.8
Snipers 583 895 734 0.9 1.5 1.2
Spies 329 314 493 0.5 0.5 0.8