dog
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-23-2 | 25.00% | 48-94-3 | 34.14% |
Totals
Logs | 19 |
Wins-Losses-Ties | 5-13-1 |
Winrate | 28.95% |
Rounds Won-Lost-Tied | 30-56-1 |
Round winrate | 35.06% |
Kills | 219 |
Deaths | 326 |
Assists | 133 |
Time played | 6:26:35 |
Damage | 71,405 |
Damage taken | 101,041 |
Heals received | 36,451 |
Airshots | 0 |
Medkit score | 280 |
Healing from medkits | 7,013 |
Backstabs | 21 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 33,310 |
Capture points captured | 61 |
Intelligences captured | 0 |
Übers | 9 |
Drops | 4 |
Advantages lost | 1 |
Deaths after über | 4 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 17.0 |
Deaths per 30 minutes | 25.3 |
Assists per 30 minutes | 10.3 |
Damage per minute | 185 |
Damage taken per minute | 261 |
Heals received per minute | 94 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 21.7 |
Healing from medkits per minute | 18.1 |
Backstabs per 30 minutes | 1.6 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 86 |
Übers per 30 minutes | 0.7 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 100 | 129 | 151 | 7.8 | 10.0 | 11.7 |
Soldiers | 71 | 167 | 145 | 5.5 | 13.0 | 11.3 |
Pyros | 28 | 44 | 39 | 2.2 | 3.4 | 3.0 |
Demos | 45 | 75 | 88 | 3.5 | 5.8 | 6.8 |
Heavies | 41 | 24 | 59 | 3.2 | 1.9 | 4.6 |
Engineers | 28 | 35 | 34 | 2.2 | 2.7 | 2.6 |
Medics | 26 | 6 | 42 | 2.0 | 0.5 | 3.3 |
Snipers | 10 | 35 | 12 | 0.8 | 2.7 | 0.9 |
Spies | 22 | 23 | 31 | 1.7 | 1.8 | 2.4 |