Lockhound
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-5-0 | 50.00% | 14-9-0 | 60.87% |
Totals
Logs | 7 |
Wins-Losses-Ties | 3-4-0 |
Winrate | 42.86% |
Rounds Won-Lost-Tied | 8-8-0 |
Round winrate | 50.00% |
Kills | 8 |
Deaths | 83 |
Assists | 87 |
Time played | 2:31:52 |
Damage | 7,899 |
Damage taken | 40,941 |
Heals received | 4,804 |
Airshots | 0 |
Medkit score | 83 |
Healing from medkits | 2,719 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 102,021 |
Capture points captured | 7 |
Intelligences captured | 0 |
Übers | 40 |
Drops | 3 |
Advantages lost | 6 |
Deaths after über | 11 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 1.6 |
Deaths per 30 minutes | 16.4 |
Assists per 30 minutes | 17.2 |
Damage per minute | 52 |
Damage taken per minute | 270 |
Heals received per minute | 32 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.4 |
Healing from medkits per minute | 17.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 672 |
Übers per 30 minutes | 7.9 |
Drops per 30 minutes | 0.6 |
Advantages lost per 30 minutes | 1.2 |
Deaths after über per 30 minutes | 2.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 0 | 12 | 21 | 0.0 | 2.4 | 4.1 |
Soldiers | 3 | 16 | 23 | 0.6 | 3.2 | 4.5 |
Pyros | 0 | 7 | 23 | 0.0 | 1.4 | 4.5 |
Demos | 0 | 16 | 15 | 0.0 | 3.2 | 3.0 |
Heavies | 3 | 14 | 21 | 0.6 | 2.8 | 4.1 |
Engineers | 1 | 3 | 7 | 0.2 | 0.6 | 1.4 |
Medics | 0 | 0 | 8 | 0.0 | 0.0 | 1.6 |
Snipers | 0 | 14 | 8 | 0.0 | 2.8 | 1.6 |
Spies | 3 | 22 | 13 | 0.6 | 4.3 | 2.6 |