era
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 119-95-15 | 55.24% | 448-376-0 | 54.37% |
Totals
| Logs | 229 |
| Wins-Losses-Ties | 119-95-15 |
| Winrate | 55.24% |
| Rounds Won-Lost-Tied | 448-376-0 |
| Round winrate | 54.37% |
| Kills | 3,813 |
| Deaths | 2,728 |
| Assists | 1,433 |
| Time played | 82:19:30 |
| Damage | 1,575,130 |
| Damage taken | 1,330,228 |
| Heals received | 1,009,978 |
| Airshots | 171 |
| Medkit score | 5,562 |
| Healing from medkits | 190,719 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 5 |
| Sentry score | 0 |
| Healing | 65,483 |
| Capture points captured | 641 |
| Intelligences captured | 0 |
| Übers | 29 |
| Drops | 3 |
| Advantages lost | 0 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 23.2 |
| Deaths per 30 minutes | 16.6 |
| Assists per 30 minutes | 8.7 |
| Damage per minute | 319 |
| Damage taken per minute | 269 |
| Heals received per minute | 204 |
| Airshots per 30 minutes | 1.0 |
| Medkit score per 30 minutes | 33.8 |
| Healing from medkits per minute | 38.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 13 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 874 | 659 | 1,154 | 5.3 | 4.0 | 7.0 |
| Soldiers | 1,169 | 854 | 1,573 | 7.1 | 5.2 | 9.6 |
| Pyros | 248 | 83 | 351 | 1.5 | 0.5 | 2.1 |
| Demos | 538 | 445 | 763 | 3.3 | 2.7 | 4.6 |
| Heavies | 148 | 138 | 261 | 0.9 | 0.8 | 1.6 |
| Engineers | 148 | 55 | 203 | 0.9 | 0.3 | 1.2 |
| Medics | 346 | 47 | 492 | 2.1 | 0.3 | 3.0 |
| Snipers | 172 | 265 | 229 | 1.0 | 1.6 | 1.4 |
| Spies | 170 | 128 | 220 | 1.0 | 0.8 | 1.3 |