Chikari
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 3-6-1 | 35.00% | 19-31-0 | 38.00% |
Totals
| Logs | 10 |
| Wins-Losses-Ties | 3-6-1 |
| Winrate | 35.00% |
| Rounds Won-Lost-Tied | 19-31-0 |
| Round winrate | 38.00% |
| Kills | 23 |
| Deaths | 145 |
| Assists | 85 |
| Time played | 4:08:00 |
| Damage | 7,475 |
| Damage taken | 39,428 |
| Heals received | 2,692 |
| Airshots | 0 |
| Medkit score | 103 |
| Healing from medkits | 2,620 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 157,574 |
| Capture points captured | 35 |
| Intelligences captured | 0 |
| Übers | 61 |
| Drops | 9 |
| Advantages lost | 7 |
| Deaths after über | 15 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 2.8 |
| Deaths per 30 minutes | 17.5 |
| Assists per 30 minutes | 10.3 |
| Damage per minute | 30 |
| Damage taken per minute | 159 |
| Heals received per minute | 11 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.5 |
| Healing from medkits per minute | 10.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 635 |
| Übers per 30 minutes | 7.4 |
| Drops per 30 minutes | 1.1 |
| Advantages lost per 30 minutes | 0.8 |
| Deaths after über per 30 minutes | 1.8 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 5 | 45 | 35 | 0.6 | 5.4 | 4.2 |
| Soldiers | 7 | 61 | 36 | 0.8 | 7.4 | 4.4 |
| Pyros | 0 | 1 | 1 | 0.0 | 0.1 | 0.1 |
| Demos | 6 | 16 | 18 | 0.7 | 1.9 | 2.2 |
| Heavies | 0 | 2 | 3 | 0.0 | 0.2 | 0.4 |
| Engineers | 0 | 2 | 0 | 0.0 | 0.2 | 0.0 |
| Medics | 4 | 4 | 10 | 0.5 | 0.5 | 1.2 |
| Snipers | 1 | 10 | 4 | 0.1 | 1.2 | 0.5 |
| Spies | 0 | 0 | 1 | 0.0 | 0.0 | 0.1 |