bear
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 4-10-2 | 31.25% | 10-19-0 | 34.48% | 
Totals
| Logs | 16 | 
| Wins-Losses-Ties | 4-10-2 | 
| Winrate | 31.25% | 
| Rounds Won-Lost-Tied | 10-19-0 | 
| Round winrate | 34.48% | 
| Kills | 127 | 
| Deaths | 195 | 
| Assists | 113 | 
| Time played | 4:48:07 | 
| Damage | 49,233 | 
| Damage taken | 121,120 | 
| Heals received | 67,181 | 
| Airshots | 0 | 
| Medkit score | 61 | 
| Healing from medkits | 3,214 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 0 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 29 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 13.2 | 
| Deaths per 30 minutes | 20.3 | 
| Assists per 30 minutes | 11.8 | 
| Damage per minute | 171 | 
| Damage taken per minute | 420 | 
| Heals received per minute | 233 | 
| Airshots per 30 minutes | 0.0 | 
| Medkit score per 30 minutes | 6.4 | 
| Healing from medkits per minute | 11.2 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.0 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 3.0 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 20 | 10 | 41 | 2.1 | 1.0 | 4.3 | 
| Soldiers | 27 | 19 | 47 | 2.8 | 2.0 | 4.9 | 
| Pyros | 22 | 14 | 31 | 2.3 | 1.5 | 3.2 | 
| Demos | 17 | 28 | 29 | 1.8 | 2.9 | 3.0 | 
| Heavies | 11 | 31 | 26 | 1.1 | 3.2 | 2.7 | 
| Engineers | 6 | 9 | 16 | 0.6 | 0.9 | 1.7 | 
| Medics | 2 | 0 | 7 | 0.2 | 0.0 | 0.7 | 
| Snipers | 4 | 27 | 12 | 0.4 | 2.8 | 1.2 | 
| Spies | 18 | 57 | 31 | 1.9 | 5.9 | 3.2 |