
mrair
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-2-0 | 0.00% | 2-10-0 | 16.67% |
Totals
Logs | 1 |
Wins-Losses-Ties | 0-1-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-5-0 |
Round winrate | 16.67% |
Kills | 17 |
Deaths | 17 |
Assists | 4 |
Time played | 22:33 |
Damage | 4,048 |
Damage taken | 4,061 |
Heals received | 1,630 |
Airshots | 0 |
Medkit score | 31 |
Healing from medkits | 709 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 5 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.6 |
Deaths per 30 minutes | 22.6 |
Assists per 30 minutes | 5.3 |
Damage per minute | 180 |
Damage taken per minute | 180 |
Heals received per minute | 72 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 41.2 |
Healing from medkits per minute | 31.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 11 | 20 | 18.6 | 14.6 | 26.6 |
Soldiers | 8 | 14 | 8 | 10.6 | 18.6 | 10.6 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 6 | 4 | 6 | 8.0 | 5.3 | 8.0 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 6 | 0 | 6 | 8.0 | 0.0 | 8.0 |
Snipers | 0 | 3 | 2 | 0.0 | 4.0 | 2.7 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |