T_H_M_C
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 74-119-6 | 38.69% | 189-287-2 | 39.75% |
Totals
| Logs | 178 |
| Wins-Losses-Ties | 68-105-5 |
| Winrate | 39.61% |
| Rounds Won-Lost-Tied | 150-221-2 |
| Round winrate | 40.48% |
| Kills | 1,206 |
| Deaths | 2,987 |
| Assists | 761 |
| Time played | 49:53:57 |
| Damage | 475,315 |
| Damage taken | 816,219 |
| Heals received | 249,677 |
| Airshots | 0 |
| Medkit score | 1,672 |
| Healing from medkits | 41,331 |
| Backstabs | 28 |
| Headshots | 0 |
| Headshot kills | 70 |
| Sentry score | 0 |
| Healing | 55,726 |
| Capture points captured | 439 |
| Intelligences captured | 0 |
| Übers | 18 |
| Drops | 1 |
| Advantages lost | 8 |
| Deaths after über | 7 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 12.1 |
| Deaths per 30 minutes | 29.9 |
| Assists per 30 minutes | 7.6 |
| Damage per minute | 159 |
| Damage taken per minute | 273 |
| Heals received per minute | 83 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 16.8 |
| Healing from medkits per minute | 13.8 |
| Backstabs per 30 minutes | 0.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.7 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 19 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 173 | 570 | 303 | 1.7 | 5.7 | 3.0 |
| Soldiers | 231 | 592 | 374 | 2.3 | 5.9 | 3.7 |
| Pyros | 141 | 315 | 252 | 1.4 | 3.2 | 2.5 |
| Demos | 168 | 533 | 280 | 1.7 | 5.3 | 2.8 |
| Heavies | 188 | 457 | 324 | 1.9 | 4.6 | 3.2 |
| Engineers | 133 | 347 | 181 | 1.3 | 3.5 | 1.8 |
| Medics | 65 | 10 | 132 | 0.7 | 0.1 | 1.3 |
| Snipers | 137 | 587 | 199 | 1.4 | 5.9 | 2.0 |
| Spies | 217 | 274 | 323 | 2.2 | 2.7 | 3.2 |