Vipe
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-3-0 | 50.00% | 12-19-0 | 38.71% |
Totals
Logs | 6 |
Wins-Losses-Ties | 3-3-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 12-19-0 |
Round winrate | 38.71% |
Kills | 90 |
Deaths | 115 |
Assists | 28 |
Time played | 2:24:39 |
Damage | 31,251 |
Damage taken | 32,685 |
Heals received | 17,075 |
Airshots | 11 |
Medkit score | 330 |
Healing from medkits | 9,165 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 29 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 18.7 |
Deaths per 30 minutes | 23.9 |
Assists per 30 minutes | 5.8 |
Damage per minute | 216 |
Damage taken per minute | 226 |
Heals received per minute | 118 |
Airshots per 30 minutes | 2.3 |
Medkit score per 30 minutes | 68.4 |
Healing from medkits per minute | 63.4 |
Backstabs per 30 minutes | 0.4 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 22 | 32 | 27 | 4.6 | 6.6 | 5.6 |
Soldiers | 29 | 48 | 39 | 6.0 | 10.0 | 8.1 |
Pyros | 1 | 0 | 2 | 0.2 | 0.0 | 0.4 |
Demos | 9 | 17 | 15 | 1.9 | 3.5 | 3.1 |
Heavies | 3 | 9 | 5 | 0.6 | 1.9 | 1.0 |
Engineers | 0 | 2 | 0 | 0.0 | 0.4 | 0.0 |
Medics | 22 | 1 | 26 | 4.6 | 0.2 | 5.4 |
Snipers | 1 | 5 | 1 | 0.2 | 1.0 | 0.2 |
Spies | 3 | 1 | 3 | 0.6 | 0.2 | 0.6 |