Dignity
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-14-0 | 44.00% | 23-41-0 | 35.94% |
Totals
Logs | 16 |
Wins-Losses-Ties | 7-9-0 |
Winrate | 43.75% |
Rounds Won-Lost-Tied | 17-31-0 |
Round winrate | 35.42% |
Kills | 151 |
Deaths | 341 |
Assists | 79 |
Time played | 5:03:01 |
Damage | 64,893 |
Damage taken | 102,963 |
Heals received | 37,533 |
Airshots | 7 |
Medkit score | 176 |
Healing from medkits | 6,378 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 7 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 38 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.9 |
Deaths per 30 minutes | 33.8 |
Assists per 30 minutes | 7.8 |
Damage per minute | 214 |
Damage taken per minute | 340 |
Heals received per minute | 124 |
Airshots per 30 minutes | 0.7 |
Medkit score per 30 minutes | 17.4 |
Healing from medkits per minute | 21.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.7 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 30 | 88 | 40 | 3.0 | 8.7 | 4.0 |
Soldiers | 45 | 86 | 68 | 4.5 | 8.5 | 6.7 |
Pyros | 32 | 40 | 42 | 3.2 | 4.0 | 4.2 |
Demos | 32 | 97 | 54 | 3.2 | 9.6 | 5.3 |
Heavies | 31 | 44 | 53 | 3.1 | 4.4 | 5.2 |
Engineers | 18 | 27 | 23 | 1.8 | 2.7 | 2.3 |
Medics | 9 | 3 | 18 | 0.9 | 0.3 | 1.8 |
Snipers | 20 | 69 | 30 | 2.0 | 6.8 | 3.0 |
Spies | 14 | 65 | 29 | 1.4 | 6.4 | 2.9 |